
Abyssal Cathedral (invisible paths)
by payinthefidlr
Atlantean-themed Double Inner Tube Flume complete with changing rooms, guest and staff facilities, power, water filtration, a grotto hotsprings, and wave pool. There are two sections of floating natural paths that need to be lowered by exactly 24 m and have the terrain removed beneath them to acheive invisible paths per the technique discovered by the YouTuber tagi3d. See the guide in the embed pictures for detailed walkthrough. If your interested in a version of this blueprint without the invisible paths see "Abyssal Cathedral (no invisible paths)" on my workshop. When you place the blueprint, the triggers don't work, but saving and reopening the park file seems to fix that. Set the minimum dispatch to at least 6 seconds, and close the pool at the end of the flume. For some reason, these settings don't persist. …